Friday, 27 January 2017

HUE/BECKTON - STRATEGIC VS> TACTICAL [PSYCHO]CARTOGRAPHY (PART TWO)

PART TWO IN A SERIES OF THREE. READ PART ONE HERE

“Life is a tragedy when seen in close-up, but a comedy in long-shot.”
-Charlie Chaplin


Looking back at the Hue psychocarte from 2014, experiencing disappointment: a pretty picture, but practically useless. A fraction of a battle map, spliced out and blown up, the details blurred and indistinct, all before the overlay… The plan had been to trace a random path through the citadel using the overlay, the route of a drive, but the streets were barely visible.

"All space is occupied by the enemy. We are living under a permanent curfew. Not just the cops — the geometry" -Raoul Vaneigem, The Unitary Urbanism Manifesto


The roots of the dérive (as opposed to its routes) are supposedly in urban warfare: the “aimless drift” was used as a means of reconnaissance. DeBord and the Situationists were engaged in cultural warfare, and via dtournement (cultural re-appropriation and re-purposing) these tactics were being turned back against the state. Like war, psychogeography was a political act. But like the actors portraying Joker and his comrades in Full Metal Jacket, there was also an element of play.

The closing chapter of Full Metal Jacket occurs in 1968/86 in Hue/Beckton. A crazed General, Kubrick, has ordered a platoon to wander through the remnants of a gasworks in search of a Vietnamese woman, whom they are to kill. She is the third and final woman, and the only one not to be presented by Kubrick as a sex object, though is equally disposable. The only enemy whose face is seen in close up- feminine, because the enemy must be emasculated. In the end, after a hard day’s play, the lads wander across the burning landscape, singing a song Mickey Mouse. In spite of yourself, you may just feel an incongruous warm glow inside.

Not only was 1968 a big year for Hue (just as 1986 was a big year for Beckton, although it would be made aware of that until long after the event), it was a big year for the Situationists. Increased militancy amongst industrial workers and students, culminating in a series of occupations, protests and a general strike nearly brought the French establishment to its knees. Though there were numerous socio-economic causes for this period of civil unrest, the Situationist International can take credit for providing some degree of leadership, and its writings strongly influenced the political graffiti of the time, which have provided some of the most enduring images of the period. 

Ultimately, the status quo prevailed, state power managed to suppress the protestors, and returned stronger and more resilient. Likewise, in Vietnam, the Tet offensive was ultimately crushed by the combined ARVN and US forces, and the rebel forces were expelled from all the major urban centres they had assaulted. In Europe and the USA, 1968 is often remembered as the last gasp of the counter-culture, a glorious failure. In Vietnam, the Tet offensive was a dress rehearsal for 1975, and victory for the revolutionaries (who, predictably, went on to impose their own repressive regime of state power). Ho Chi Minh’s forces succeeded, perhaps, because there was a coherent strategy in play, one which would outlive its progenitor.

Tet is rapidly approaching, 49 lunar years having passed since the infamous offensive, and the Battle for Hue. 31 years have likewise elapsed since the Battle of Hue was recreated at Beckton gasworks. Both of these are prime numbers. The 49th Boulevard was also the previous name given to Pham Van Dong Street in Hue. The time (and the cosmic numbers) is right for some kind of intervention. Yet without a coherent strategy- in this case, my psychocarte- there can be no opportunity for a successful operation. From the outset, the superimposition of a Hue map atop a map of Beckton (or perhaps the other way around) seemed like the best place to begin.
Sadly, it's been done before: here is Struan Brown's interpretation of Beckton overlaid on Hue. One cannot be startled by the fact that this has been done prior to it being imagined by me, but what is perhaps surprising is that Struan was actually a class mate of mine at the University of Greenwich. We studied together on the Landscape Architecture masters programme in 2014 (both of us had also been Greenwich students in 2013, but during different semesters). I have no memory of seeing this before, but was suddenly beset by a strange fear that I was experiencing cryptomnesia, the phenomenon of experiencing a memory as an original thought. 


Image by Struan Brown via http://struanbrown.blogspot.com/2013/12/beckton-gas-works.html

Perhaps of greater concern was the possibility that, having previously seen this image, the map of Hue had been buried in my subconscious, and that its presence there had subtly compelled me to find its origins. My journey to Hue, less than one year later, was not only on a whim but also somewhat serendipitous. Originally, I had obtained a job (via an agency) as an English teacher in Hanoi. Whilst booking the flights, I discovered it would be much cheaper to fly to HCMC and travel up to Hanoi independently than fly directly. On informing my agency, however, it transpired that this would not be acceptable to my prospective employer (I would have missed some "essential" part of the induction process whilst travelling from HCMC to Hanoi), and a new course of action was decided. Instead of teaching in Hanoi, I was told to meet up with a group of newly-qualified TEFL teachers in HCMC and travel with them to Hue, a city I believed I had never heard of.

It's hard to recall what was influencing my decision making processes at that time, the whole period prior to my departure is a miasmic blur. My memories of this period are a series of weird vignettes, mostly of one-on-one conversations with people who's lives are going to be somehow disrupted by my departure. There's no truth in them, really,: I've spliced and edited them back together too many times, there were filters on the lenses, and they're remakes anyway. 

PART 3 TO FOLLOW

Thursday, 26 January 2017

24 HISTORIC STYLES DÉTOURNED: PART I of XXIV

I recently downloaded a copy of Tom Turner's 24 Historic Styles of Garden Design, published by Gardenvisit.com. Tom Turner was one of my teachers at Greenwich, on both the BA and MA programmes. In this book, Tom aims to provide  "a short illustrated history of western garden design from 2000 BC to 2000 AD". "Western", in this context, includes Egypt, the middle east and northern India. If, like me, this subject is of particular interest to you then I recommend it: the text may be brief (and there are one or two typographic errors) but the accompanying illustrations- especially the style diagrams- are incredibly useful. 

Cover of Twenty Four Historic Styles... via www.gardenvisit.com

The style diagrams (illustrated on the cover, above) are part of a larger series that Tom Turner has been developing over many years. Clearly delineating how the elements of buildings, paving, vegetation and water are organised within each historic garden, they also imply, with a little bit of imagination, how these gardens may have been used. It occurred to me that they were also ripe for a bit of détournement- all in the best possible taste, of course.

So: every so often, I will select one of the twenty four diagrams at random, re-arrange it a little, then attempt to ascribe it to a time period or cultural movement.

GARDEN ONE:


What we might be looking at:

An irregular shape in light green, surrounded by a lighter colour. There is  a suggestion of a perimeter wall. the irregular shape may be a consequence of landform- perhaps it is erected on top of a hill. Small dark green circles, most likely trees, are scattered across the plan.They seem able to cross the barrier between the light green and yellow areas- perhaps there is no wall at all, just a loosely defined fence.

A circular water feature sits at the centre of the plan, with other structures radiating out from this point. Closest to the fountain or poo are three small buildings, the largest of which is orientated on a north-south axis, adjacent to a wide avenue. This avenue connects two large, walled gardens: one running west-east, the other at slightly tilted to the north-west from the main axis.

The east-west walled garden contains a pool, and terminates in the east at a larger building, also facing east. No trees stand in front of this structure, perhaps giving it a commanding view from the top of the hill. This is most likely the main house.

The designer of this plan wants to invite the wild in from the outside, allowing it to run across the site (the trees), but is also keen to demarcate formal areas and keep them enclosed.

What we are actually looking at:

A classical villa, c100 AD. In the words of Tom Turner:

"Buildings and gardens were grouped together within a bounded enclosure. The spaces adjoining individual buildings were axially planned but, by the standards of renais sance villas, the lack of an axial relationship between buildings is surprising. Structures were scattered like parcels on a table. Either there was no overall plan or it was asymmetrical."

-Twenty Four Historic Styles of Garden Design , page 14


Twenty Four Historic Styles of Garden Design by Tom Turner can be downloaded at Google Play Books

Friday, 20 January 2017

HUE/BECKTON - STRATEGIC VS> TACTICAL [PSYCHO]CARTOGRAPHY (PART ONE)

Scale has a strong relationship with design intent...

Image courtesy Getty Images
High up above the city, peeking out from under clouds, the Luftwaffe coordinate their strategic bombing methods. There, the West Ham stadium (not the Boleyn ground, nor latterly the Olympic Stadium, instead the home of Greyhound racing) a waymarker far below. To the pilots and crew this view is a tactical map, the individual targets part of the broader strategy, the scale distorted by greater considerations of space and time.

Wikimedia commons

Not too far below, but nearly fifty years later, a film crew coordinate the vision of another 20th Century icon. Beckton's gasworks, abandoned since 1970, have been an established location for feature film shoots, as well as pop videos (The Smith's Derek Jarman-directed promo for The Queen is Dead). Previously, television and film directors had used the mounds of toxic waste (The famous "Beckton Alps") as a stand-in for real mountains, but on this occasion the crew have a far more difficult transformative task ahead of them: the derelict gasworks must be dressed in the accoutrements of a southeast Asian city, which none of them have ever seen.

1980s Vietnam, taken by Michel Blanchard
At that precise moment, but more than six thousand miles away (and though he may not have known how fast he was going, Heisenberg knew precisely where he was), the enactment of the Đổi mới economic reforms has initiated a transformation in the fortunes of Vietnam's urban residents, but it's full effects are yet to be realised in the country's former Imperial capital. The Party's plans for a socialist state have been postponed, with the objective now being modernisation and economic development. The strategic aim remains the same: the tactics, however, have been significantly modified. 

Stay with us. Try to keep the big picture in view as we flit and jump-cut through time and space. It's just basic fucking physics, this "Big Bang" for the Vietnamese economy: cause and effect. It is not happening in a vacuum, there are bigger bangs blowing up all over the place. Just a few months earlier, Thatcher's instigation of the "Big Bang" in London’s financial markets was sending waves around the world, although it could be argued that forty years would pass before the world would feel its full effects. Beckton would feel something soon: watching towers of glass rise above its immediate horizon, later a dry ski-slope upon the mounds of toxic sludge.

For now, the towers are of iron and concrete, and attempts are being made “Vietnamese-ise” them, to turn Beckton, London formerly Essex) into Hue, Vietnam. It’s all in the name of someone’s grand vision, of course, that someone being Stanley Kubrick. His cast will spend but a few days here, re-enacting the 1968 Battle of Hue (following the Tet offensive) from the point of view of a squad of US Marines. It is a strange thing, grown men playing at soldiers in return for money.

All around the world, in cities separated by time and space, children play at war, play out their deaths over and over again. Perhaps some of them will make a career of it in the future. Regardless, children make treasure maps, skip down deserted alleyways, invent or re-invent urban mythologies, name slag-heaps after mountain ranges and dodge snipers in high towers.


Some even do it for real. 

Tuesday, 3 January 2017

A NEW YEAR'S DAY DRIFT

After a prolonged absence, I encourage myself to engage in some urban walking, with some automated assistance.

DRIFT- available from I-Store now!
Prior to the chiming of the bells, the banging of gongs and the curious absence of a fireworks display (the government of HCMC are apparently using the money saved to assist flood victims), I had already resolved to engage more vigorously in psychogeographical practice in 2017, and to grant some additional motivation, I thought I would download some psychogeographic apps. Sadly, I have had no joy with one of those (Derive- though I can get it to play some colliery brass band music), but DRIFT (already mentioned in my post concerning Minh Khai) was a little more successful.

The premise is simple: to encourage urban wandering by providing the user with a sequence of ten commands, each involving wandering in a particular direction for a specified number of blocks, or until some other criterion is  met, culminating with the user recording an image using the camera app on the phone. The images are then uploaded to the app's site (though I have so far been unable to locate this site), as well as being stored on the user's phone. The ten steps are saved as an individual "Drift", and the user is able to then initiate another drift, containing a completely new set of commands.

For the first time in many years I was joined on my drift by a companion, who for the reasons which may or may not be connected to some shocking revelations concerning Ho Chi Minh has opted to remain anonymous.

The app is available for I-OS and Android, and you can find out a little more about the ethos behind the product at the site of Broken City Labs.

STEP I:

Walk north for a block and try to find something out of the ordinary given the economic spatial cues of the area and document it.


From our starting point, it was impossible to travel north, and by meeting this stumbling block we encountered one of the glaring issues with the app. By relying on the cardinal points to navigate, the app restricts the available options. A relative system might have a greater flexibility, and hence variation.

Instead, we negotiated our way around until were able to follow a Phạm Ngọc Thạch northwards. This is Saigon's most architecturally refined district, and thus the giant plastic flowers struck us as somewhat out of the ordianry, althought they were decorations in preparation for the upcoming Lunar New Year.

STEP II:

Walk east until you find a trace of history and take a picture of it.



Our earliest opportunity to travel east presented itself at Nguyen Thi Minh Khai, and the story of what we found there is recounted at this post.

STEP III:

Walk north and look for a faucet or tap on the exterior of a building and take a close-up picture of it.





STEP IV:

Find the nearest reflection to you and take a picture of it.





STEP V:

Walk north until you see an unmarked path and take a picture of wherever it leads.



STEP VI:

Walk north until you find something wonderful and take a picture of it.



Perhaps this does not strike you as particularly wonderful, but this was a beautiful street.

STEP VII:

Walk south for a couple of blocks and empty your pockets on the nearest surface and take a picture of everything spread out on that surface.


                      

This step puzzled me at first, but I quite liked it for two reasons. Firstly, it encourages examination of the immediate surface. Secondly, it turns the walker into a performer. The action is not rational and, sonsequently, draws attention from other street users. It's a nice moment of inversion, with the observer (briefly) becoming the observed.

Note: due some uncharacteristically windy conditions I was reluctant to spread the content of my pockets all over the pavement... and yes, that is a cotton bud.

STEP X:

Walk south for one block, look for an example of an appeal and take a picture of it.


Yes, we did skip a step- or re-arrange the sequence of steps. You may have noted that heading northward would have meant tediously re-tracing our steps, and would not really be in the spirit of gettting lost, which is at the heart of "DRIFT".

Instead, we decided to jump to step ten and trace the remaining steps in reverse order. After walking south for one block, this sign was the closest thing we could find to an appeal. It is a recruitment notice for security staff.

STEP IX:

Walk in the same direction of the shadows you can see for two blocks and then take a picture of the nearest outdoor light source.


STEP VIII:

Walk north until you can find an example of a game and take a picture of it.


A note: play equipment, amusement park rides, jigsaw puzzles, any distraction at all are all described as "games" in the Vietnamese language. To my companion, this piece of playground equipment in the grounds of an exclusive primary school exemplified the concept of "game" absolutely. I was at first disinclined to agree: whilst it was easy to imagine the games that could be played upon it, it was bereft of human children making full use of the facility. In that state it was no more a "game" than any other piece of obscure sculpture or street furniture.

I thought about the distinction for a moment, of how in most cultures it is not acceptable for children to climb over public artwork (unless, of course, that was the artists' inital intent). Probably more to do with litigation than propriety, I would imagine. Unlike a public sculpture, this bit of play equipment was designed exclusively for children to clamber over, investigate and explore. It was therefore  a game wating to be played.


Having completed ten steps, no prize was awarded, though my companion compared the Drift to a game, albeit one with an invisible reward system. Homo ludens adrift in Saigon, investigating and exploring, and occasionally clambering over obstacles.

Drift  was a good way back into praxis, and an interesting introduction to psychogeography for my companion. Indeed, the simple format (and arbitrary instruction) makes it quite suitable for use in pairs or groups, as an introdution to the derive. It is a pity, however, that there is no online collection of the drifts of others, or at least not one that I have been able to locate. I have emailed the game's developer(s), and will post their response as soon as it is received.

In the meantime, if you wish to download the app it is available on  iOS only. If you have used this software previously, it would be wonderful if you could provide a link to a description of your own experiences in the comments section, because that's what we're supposed to do nowadays.

You can also find slightly different edits of the images at  this instagram hashtag (#driftPCHCMC1)








Monday, 2 January 2017

NGUYEN THI MINH KHAI

Vietnamese Revolutionary and prominent member of the Indochinese Communist Party.



Whilst engaged in a automatically generated DRIFT in HCMC's district one, my companion and I found ourselves searching for a piece of history. Walking is not a popular Vietnamese activity, and my companion was eager to complete the task as soon as possible, suggesting that we merely record the name of the street, seeing as that corresponded to thee name of a historical figure.

Suddenly the memory of last year's street name project came flooding back, closely followed by a wave of guilt- guilt at having fallen so far behind with the project I had actually moved 1000 km south of the city of its origin. That is a substantial dérive.

After a brief moment of reverie and self-admonition, I was brought back to the matter at hand, which was to engage in an automatically generated drift through HCMC. The dérive was generated by an app called DRIFT, and is subject to a parallel blog post. Essentially, the app provides a series of simple instrcutios which encourage users to explore their city, with each instruction generally concluding with the recording of a piece of photographic evidence. In our case, the instruction to "walk east until you find a trace of history" had been going on for much longer than might ordinarily be expected in a city as rich in heritage as Saigon, leading to my companion's suggestion of a cop-out.

I asked what was historically significant about Nguyễn Thị Minh Khai. My companion's memory was sketchy, but was sure that she had been involved in revolutionary activities in the last century, rather than a more ancient figure. My co-drifter's town of origin is Huế, and related that Huế also has a Nguyễn Thị Minh Khai street, intersected by Lê Hồng Phong Street. Hồng Phong had been her husband, and my companion recollected that they had both been executed by either "the French or Americans".

With each street in Saigon (and nearly every street in Vietnam) bearing the name of a Vietnamese historical figure, we instead continued to walk, until we came across a colonial rooftop rupturing the polyvinyl shell in which that trace of history had been hidden, and that was documented in Minh Khai's stead.

Later, we checked the English language entry for Minh Khai on wikipedia (from whence was procured the image above), and discovered that she had in fact been executed by the French in 1941, two years after her husband. The couple had travelled to Moscow in 1934 as the ICP's delegates to the 7th Comintern. What was most intriguing, however, was the article's claim that she had been a lover of (or perhaps even married to) Uncle Ho. As the article notes, and as my companion reminded me, the official party line in vietnam is that Uncle Ho had no romantic attachments throughout his entire life. It should be noted that the only reference to this fact is contained in William J Duiker's biography of Ho Chi Minh (Ho Chi Minh- A Life), and the Vietnamese people I have discussed this with so far have been incredulous about this particular story.

This is part of an ongoing series of articles concerned with the origins of Vietnamese street names, and the myths and legends attached to them. You can find the story of how this project came to pass at Huế Street Names.

Alternatively, you can look up all articles labelled street names

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